Games and Apps Development
PROJEcts
Evertried
Tatics Roguelike game with an action twist to it.
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Highlights:
Procedural generation;
Advanced Turn Handling;
AI Development and Pathfinding;
Pixel-Perfect multi-layered development
Blood Mist
Tatics Mobile and PC game, in which the player must eliminate all enemies in each stage, while using each level's environment to do so.
Developed under 48 hours at GameJam+ (July, 2018). The alpha versions are available through this link.
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Highlights:
A* Pathfinding;
A.I development;
Turn based combat;
Multi-platform input detection;
Invisible People
Immersive Sim taking place in a dystopic future, where the Government monitors the masses through augmentations. You are to identify the "invisible people" to that system and recruit them for the cause.
Developed under 48 hours at Microsoft Game Jam (July, 2020).
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Highlights:
Investigation system;
Information display and management;
Integration with Cinemachine and Timeline;
Catnip - A Tale about Sushi
Mobile 2D sidescroller platformer about Sushi, a domestic cat that gets lost from its owner in modern Japan.
Highlights:
Touch input integration
API integrations (Facebook, Ads, IAP)
Procedural generation for randomized and linear levels
Space Trucker
Casual Arcade Game developed at Global Game Jam 2020 with strong emphasis in the Cyberpunk theme with a comedic side.
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Highlights:
2.5D scene lighting setup;
Procedural progression generation;
Dynamic 3D sound implementation;